A downloadable project

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ALFREDO'S PERILOUS PITFALL

AMIGA VERSION

BY RICHARD J. DEROCHER              

A BINARY LEGENDS PRODUCTION IN 2017

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For those of you not familiar with Alfredo - he is a stick

figure that was the star of little animation "demos" on the

Softdisk Publishing line of disk magazines back in the 1980's.

 

Alfredo originally debuted in Alfredo's Lost Cause by Matthew

Heeschen. This first Alfredo adventure was published in 1985

on Softdisk for the Apple II. Mike Nuzzo would go on to create

several more Alfredo adventures / animations that would also

be published on the Softdisk magazine.

 

Some of the Alfredo adventures were ported to the Commodore 64

for the Loadstar magazine as well as for MS-DOS machines for

the Big Blue Disk magazine.

 

Back in the year 2000, I programmed two original Alfredo

animations for the Commodore 64 - The Return of Alfredo and

Alfredo's Perilous Pitfall. They were both published on

Loadstar which was still being published at the time.

 

Now thanks to AMOS, Alfredo makes his Amiga debut in this

port of my C64 original.

 

This project was started back in 2012. I wanted to learn

AMOS and I figured that this would be a fun little project

for my first AMOS program. This was something that I would

pick up once in awhile and do some coding on and then put

away for months' But now I finally got around to wrapping

it up.

 

When I coded Alfredo's Perilous Pitfall, I tried to

imitate the style of the original Alfredo adventures, so it

has VERY basic 8-bit vector style graphics.

 

Enjoy this little animation. Also included on this disk is

the AMOS source code if you want to look at it, modify it, or

maybe learn from it. Remember this is my first AMOS program

though, so apologies for any sloppy code! ;-)

 

Note: The mouse pointer does not disappear, as while

testing, I found that using AMOS' HIDE command would cause a

GURU on one of the lift scenes. My guess is that since I used

a hardware sprite for the lift it may have caused some kind of

conflict? Anyways, I am too lazy to try to figure it out at the

moment, so just move the mouse pointer off the corner of the 

screen, if it is in your way. :-)

 

If you have any questions or comments, you can email me at:   rickyderocher@yahoo.com

 

Published 2 days ago
StatusReleased
CategoryOther
Authorrickyderocher
TagsAmiga, amiga-500, amos, Animation, demo

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alfredo.adf 880 kB

Comments

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very good

Thanks!